﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Brain
{
    public interface IScreenManager : IEngineManager, IUpdateable, IDrawable, IDisposable
    {
        GameScreen GetScreen(int index);
        int Count();

        void AddScreen(GameScreen screen);

        void RemoveScreen(GameScreen screen);
    }
}
